What In Fort Night Update Today 11.10.1
No Step Back
Battle for the Bosporus
La Résistance
Human being the Guns
Waking the Tiger
Death or Dishonor
Together for Victory
Base of operations version
Patch ane.xi.X are all patches beginning with 1.11.
one.eleven
- Primary article: Patch 1.11
1.xi.1
Patch 1.11.1 was released on 2021-11-23[1] with the checksum bf90.
AI
- Exorcized the Spirit of Jackie Fisher from British Ai. British AI volition no longer attempt to operate in the Baltic when at state of war with Germany.
- AI resets invasion subsequently a failed invasion instead of keeping failing
- AI micro post invasion looks better now
- Minor tweaks to encourage sensible AI play in specific circumstances
Bugfix
- Warlords will no longer accept being puppeted past cathay if they are at state of war with another warlord
- Stock-still issue with Trotsky sometimes being assigned Stalin's trait in the 4th international event
- Gear up event with Molotov Ribbentrop Pact when SOV and GER are allied, leading to SOV getting asked to evacuate Eastern Poland and mitt information technology over to SOV
- Fixed so that UK will non always say no to request for guarantees from Latvia
- Stock-still advisor promotion screen that could erronously show up without No Step Back enabled
- Fixed some units having incorrect hitboxes
- Fix to make exile generals not appear in Stalinist SOV
- EST must control all states that are either core of SWE, DEN, or NOR for focus to be available
- Paranoia outcome should not trigger if starting in 39
- Logistics tab UI fixes
- Replaced quondam SOV idea icons with updated versions
- Font smoothen and glyph set up
- Republic of estonia can at present form Estonia-Finland only if they ain at to the lowest degree one Finnish state
- Naval taskforces supply doesn't count against province cap at the base they draw from
- Added some Political focuses for the Polish 1939 start
- Fixed missing loc for flame tanks
- Making Ignacy Mosciki'south advisor role bachelor when the player just has poland DLC pack.
- Fixed Type definitions for tank templates
- Reduce tip of the spear naval invasion capacity
- National Spirit Soviet Support in China is now removed if the Chinese tag is at war with Soviets or has been puppeted by someone who is not Soviet Matrimony.
- Speculative gear up for equipment recovery
- Fixed some issues with the HOL admiral/theorist Johannes Theodorus Furstner. Mostly the portrait, removed a duplicate and some instance issues.
- Fixed missing icons in Soviet National Spirits and cleared debug logs on the ideas file.
- Merits on Bessarabia will at present exist bypassed by the appropriate states existence owned by the Soviets or their allies.
- Added localized strings that were previously tagged equally Untranslated Key in Portuguese and Polish loc.
1.xi.2
Patch 1.eleven.2 was released on 2021-11-25[2] with the checksum 7844.
Bugfix
- The expected models can at present be selected for tank designs.
- Game executable should be properly signed again.
1.11.iii
Patch ane.11.3 was released on 2021-xi-30[3] with the checksum 33b6.
AI
- AI will prioritize front end stability amend and avoid reshuffling divisions too often
- AI volition not longer be unprepared for focuses leading to war with them when dynamic tags such equally Vichy France are involved
Bugfix
- The Smoothen national focus "Aggrandize the University of Warsaw" volition now properly count owned factories.
- Soviet Civil War will not longer immediately conclude when both sides are communist when playing without No Step Back
- Fleets drawing supply from a port volition no longer cease armies standing on that port from receiving supply from the same harbour in some cases
1.11.4
Patch 1.xi.iv was released on 2021-12-14[four] with the checksum b22c.
Balance
- Reduced compliance gain bonuses in advisor and state leader traits from 0.1 to 0.05. Kamenev volition now provide 0.02 compliance bonus every bit advisor, and 0.05 every bit state leader.
- Reduced weekly stability bonus and replaced weekly state of war back up bonus by a flat one in Stalin's traits.
- Slightly reduced weekly War Support and PP gain on Stalinist campaign. Reduced XP gain and Breakthrough bonus on For the Motherland campaign.
- Army and Navy Spirit cost adapted down to 20/35/50 from 25/50/75. Air spirits now all cost 50 air experience.
- Naval bases now cost 5000 IC (from 3000), and incur an extra cost of k per additional level.
- Air Supply mission fuel costs increased by 50%
- Increases hub Max Motorization cost to 80 trucks, from l
- Democratic government type now confers a bonus of -25% political advisor cost. Several national spirits have been slightly tweaked down to accomodate the possibility of stacking this bonus.
- Several historically Allied countries at present start with a small amount of Control Power in 1936 (ENG, USA, FRA, HOL)
- Relief of Control Army Spirit (democratic just) now reduces Military Advisor PP cost by l% from 75%, but increases army experience gain factor past 25%
- Reduced Dozer Blade entrenchment bonus to 1, from 2
- Several Italian military advisors accept had their traits upgraded, pp cost increased, and cp allocation decreased. This change volition only be applied to new saves.
- Revert " Democratic government type now confers a bonus of -25% political advisor price. Several national spirits have been slightly tweaked down to accomodate the possibility of stacking this bonus."
- Reduced Unternehmen Barbarossa modifier to 10% assail bonus from xv%
- Air supply at present grants 0.2 supply per plane at 100% mission efficiency, from 1.2
- RK Ostland now releases on controlled territory, not only owned territory.
- AA gun 3 at present medium weapon, Tanks are at present a bit slower, heavys/sh are now more expensive
- Removed base equpment conversion modifier, removed conversion modifier from dispersed industry, increased conversion tech time
- Modernize Industry national focus (shared baltics) now grants 4 noncombatant factories, from v
- Arms Industry National Focus (baltic shared) now grants iv military machine factories, from 6
- Arm The Nation national focus (baltic shared) now grants 3 armed services factories, from v
- Attract Workers to Majuscule national focus (baltic shared) now grants 2 civilian factories, from iii
- Defense of our Nation national focus (baltic shared) at present grants an additional 10% civilian factory structure speed
- reduced CAS ground assail past 2 (approx 20% at tier 1, down to x% at acme tier)
- Tank gun techs take moved dates, added SA bonus for SPG
- Balance changes to consumer goods bonuses/penalties in the Soviet industrial co-operative: CG penalty from starting 2d 5 Year Plan spirit reduced from +ten% to +five%. CG bonuses provided by Reorganize the PC of Heavy Manufacture and 4th Five Year Plan reduced from -3% to -2%. CG bonus provided by Transformation of Nature reduced from -5% to -3%.
- Back up tank variants now become -0.95 breakthrough
- Increase HA/SA of mutliple tank guns, reduced costs for medium modules, slight increment in medium base speeds
- Tank Destroyer brigades are now 2 width (down from 3)
- Updated templates for new TD gainsay width
- Removed AA gun component breakthrough modifiers since information technology is now handled by the battalion
- Heavy Tank Destroyer brigades now correctly reduce Breakthrough instead of increasing information technology
- Lowered ground attack values for CAS by 2 points
Stability & Performance
- Fixed a modder CTD related to scripted mapmodes when accessing intel interfaces
- Stock-still a corner case where AI defensive line generation would slow the game down to a crawl
- Fixed OOS caused by bombing buildings with railway guns present
- Assigning railway guns to armies will no longer induce a sudden drib in gamespeed performance
- Fixed clients sometimes crashing to desktop when host shutdowns in MP games
- Fixed 2 different OOS caused by joining/hosting an MP game after doing another playthrough
- Fixed CTD when loading mods with messed upward adjacency errors
UI
- Manually marking equipment variants equally non-obsolete updates the alerts
- Fix hourly UI update Breaking transitions between officeholder corps windows
- Capital star icon updates when province changes controller
- Gear up orders group UI not reflecting the motorization land of units after loading a save
- Some modest changes to low supply icons and alerts
- When selecting the role for a tank design, the stat modifiers of the associated battalion type are now displayed in the office tooltip. A breakup of battalion, doctrine and tech modifiers for each stat are also displayed in the stats table tooltips.
AI
- Fix AI rail upgrade issuing redundant upgrade commands
- RWG slightly afraid of provinces under attack
- Soviet Union will now aim to build a decent civilian factory base before switching to other priorities
- Railway guns should now have meliorate positioning
- Removed obsolete Soviet AI strategies. Old AI strategy to antagonize Finland is now enabled by the appropriate focus.
- stop ENG from build also many civs
- fixed templates for ENG to preclude issues with tank pattern templates
- crash-land ai build prio on asunder supply nodes
- Field strength preparation threshold also factors in divisions in training. This prevents AI fro stacking upwards a huge list of divisions that are all out of equipment.
- Gear up various bugs with how AI checked manpower for exiled divisions in training
- Updated German templates to correctly utilise motorized
- Soviet should now not get stuck in a spiral of decision spending when they desperately needs manpower laws
- U.s.a. should no longer fail to produce a usable infantry template
- usa should now prioritize getting a thousand. tank design working faster
- soviet should now avoid justifying on targets where it can push its ultimatum
- AI is more conservative about implementing no_garrison law if resistance target will raise too much
- Impassable provinces will no longer be seen as land connections by the AI military strategists
- Japan slightly less keen to squash China while at state of war with United states
- Stock-still template target widths for sov and ger AT divs, reduce ger at div to i line AT gun
Modding
- Tin now use decision as target for pp_spend_priority strategy to block spending completely on decisions
- Documentation has been updated to reverberate Barbarossa changes
- Ready remove_ideas_with_trait then that it works with advisors too
Database
- The Superior Warmachines focus in the Soviet tree is now available for players without NSB
Bugfix
- Remove German merits on Katowice if Poland cedes Danzig equally indicated in the Shine tooltip.
- Make sure there is no indistinguishable of user name in player_countries in salvage file. This avoids any defoliation when determining if the land is human or AI controlled.
- The Japanese Torpedo Cruiser focus now displays the correct art when finished
- Added missing trigger to the Demolition Behind Enemy Line focus
- Requite Inter-War medium and heavy tank designs proper default names.
- When a grapheme is added to a country and they are already in the retired character list, remove them from this listing. also when setting character in scope, keep the country every bit well.
- Kurdish liberation unit spawned in Atlanta, should exist Batman
- Fix to make Japan less likely to plow the Russian Provisional Government Fascist afterward making it a puppet through the Asking Imperial Protection focus
- Allow field marshals to be assigned the advisor roles of generals
- when copying characters, copy besides the flags fastened to them
- Adjusted the changes in Political party Popularity in the Portugese focus 'The Return of Duarte' so it matches the tooltip.
- Fix is_dynamic_country trigger that was not calling the right role
- Fixed incorrect image link in between the seas upshot
- When portraits are invalid, pick a random portrait for live version (keep using placeholder for debug)
- Replaced old tech speed bonus outcome for doctrines in the generic focus Flexible Navy by the new doctrine cost reduction bonus event.
- Fixed CTD that would sometimes occur in multiplayer when viewing air gainsay in a region as some other player hot joins the game.
- AI less hesitant at reassigning divisions (fixes a agglomeration of bugs)
- Estonia and Latvia no longer become negative national spirits from NSB when not using the DLC
- Latvia at present get the right country leader when non using the No Step Dorsum DLC
- Bailiwick states can now create some of the formables in the Soviet Union
- Fixed wrong positioning of dynamic modifiers in the National Spirits tab when using the pocket-size version.
- Added loc for two not-MTG naval techs that may be granted to Soviets in their focus tree.
- Baltic focus Engineering Sharing will no longer be bypassed to foreclose Baltic countries to go stuck with 4 inquiry slots. Baltic research sharing grouping will no longer exist formed if it already exists.
- Trotsky will now bask an up-to-date trait for his Army Master part in Mexico.
- Balance changes to Soviet national spirit Desperate Measures to prevent Soviets from insta-deploying divs while active (in combination with Mass Set on Doctrine)
- Implemented alternative tooltip in Soviet focus National Academies of Sciences for non-Soviet Soviets.
- Soviet generals with new portraits will now employ the modest version of their new portraits for their advisor roles.
- Baltic shared designers no longer appear in their lists without No Step Back
- When using automobile design in the tank designer the resulting design volition now always be valid.
- The Smoothen national focus "Aggrandize the University of Warsaw" will now properly count endemic factories.
- More stable AI beliefs when a naval invasion fails
- AI will no longer endeavor invading provinces exterior target area
- Naval invasion arrow will betoken to the first targeted province instead of the last
- Single-grapheme purges volition at present use the character list tooltip implemented for larger purges, and so that their roles, traits and level are shown in the purge event tooltip.
- Remove preferred tactic if it becomes invalid
- When designing tanks the AI will non install more modules of the same category than is allowed, which will aid the U.s.a. among others to field tanks.
- Soviet focuses Improve the Stalin Line, Far East Fortification and Impregnable Forts volition now require total command of at least i of the states in which forts will be congenital. Protect the White Ocean-Baltic Canal focus requires full control of all the relevant states.
- Removed obsolete Soviet Alternating program. Stock-still Left Opposition plans never beingness selected on random.
- Manchukuo no longer becomes a Japanese Communist Boob when the Japanese Civil War starts
- Focuses should no longer cancel a few hours before the Soviet Civil War starts
- Stock-still tooltip in High german focus Treaty with the USSR. Germany will at present get armor tech bonus regardless of having researched basic medium tanks or not.
- Korea now controls provinces when released after Japanese surrender to China.
- AI no longer using trade to determine naval access
- For characters and parties, do not store the translated name, store the loc keys instead. This avoids OOS when 2 players use different langages.
- Zhang Xueling at present has the correct portrait when promoted to advisor role
- Fixed consequence where Estonia couldn't first decisions for marching on Finland if Republic of estonia started their fascist ceremonious war while they were marching on an Estonian state.
- For most tank designs the AI will no longer install multiple smoke launchers, secondary turret, or boosted machine gun.
- No more free Baltic trees after winning civil wars without NSB DLC
- Fixed insta-win/lose the Soviet Civil War if DLC No Stride Back is not active and both sides in the ceremonious war are communist.
- Stock-still sure Soviet decisions with did not actually price the intended CP and PP
- If a trait for unit leader is already assigned, so exercise not consider information technology assignable. This fixes the alert being displayed when the player cannot actually assign new traits.
- British Malaya and Dutch East Indies at present go the correct leaders from start
- Lithuania can no longer become Poland into a Personal Union without Lithuania being fully contained.
- Fixed the wrong Bulgarian deomcratic leader appearing with BftB
- Fixed missing portrait for mexican advisors Othón P. Blanco Núñez de Cáceres and Antonio Cárdenas RodrÃguez
- Danzig Decisions are now available without No Step Back
- United mexican states Characters Dionisio Encina, ValentÃn Campa and Jesús Degollado GuÃzar at present become party leaders when their respective events trigger.
- Stock-still missing Spanish political advisors and one principal of army when LaR was not active.
- Fixed some decisions in Lithuania, Poland and Estonia where it was possible to start them without the required available civilian factories.
- Stock-still several mismatches in the Tutorial texts in Portuguese and Polish.
- Beriya is not Stalin, therefore he tin no longer admission Stalin's Cult of Personality.
- Fixed tooltip in Soviet focus Increase Shipping Production. The player doesn't need to know about the weird stuff that is going on behind the scenes.
- Fixed an consequence where units could get stuck in exile
- Italy now starts with the appropriate focuses completed in the 1939 bookmark.
- Adding missing Loc for Politico Danzig resistance modifier.
- Changing the name of a Country Modifier in SOV so information technology doesn't become the description from the decision with the same name and testify an untranslated loc.
- added missing detailed description for supply mapmode.
- Trotsky can at present be properly assassinated fifty-fifty when the player deactivates the News Events popup
- Communist China will now respect their decision to accept the tribute increasement for at least 90 days.
- Fixed monarchist decisions in Poland and Lithuania so they cannot make other countries into Personal Unions if they're puppets of another country.
- Fixed wrong event being sent back to the Soviet Marriage resulting in Stalin refusing his own demands.
- Espana will no longer conspire against their Soviet overlord afterwards losing their War of Independence.
- Adapted the effect for the Sanation Right irritation so when it's meant to increase over 4 and it's AI Non-historical it just keeps the spirit but when information technology'due south the player, a civil war starts.
- Changed the Dutch focus Wilhelminism and then it bypasses when Holland and Germany are in a faction and both take Non-Aligned Governments.
- Changing Neutrality and Fascism drift of Lithuanian advisor from positive to negative to make information technology match the historical graphic symbol.
- Adjusting Soviet decision 'The Enemy is Treacherous' so it'due south not visible when the player doesn't have La Resistance.
- Added missing focus to the Polish historical AI plan. Danzig or War volition now remove POL-LIT guarantee
- Adjusting the True Enemy effect for the baltic countries so information technology places forts in the right provinces.
- Fixed Kazim Orbay's multiple problems.
- Fixed result where Lithuania can continue boosting monarchist back up in Poland even subsequently they have a king. Other adjustments to these decisions.
- Changes to Romanian ideas so they transfer correctly when Poland triggers a ceremonious state of war in Romania
- Fabricated Vapsid Marches in Estonia and Finland not visible subsequently they're completed regardless of ideology. Also adjusted the balance of one of the Estonian marches
- Gear up of dlc and non-dlc portraits from WTT for MAN and CHI
- The Montreux Convention event concatenation at present allows and blocks the appropriate countries depending on the results of the events.
- Fix ceremonious war effect posing messages without updating country names
- Gear up diverse supply map/volunteer UI issues
- Poland now starts with embargoed economic system in 1939 equally they haven't completed the focus to remove it even so
- Gear up replacing template companies costing double
- Fix Authorities in Exile supply hubs not connecting to centrolineal supply before they controled plenty territory to be assigned a upper-case letter
- Fix edifice conversion double counting slot consumption while being congenital
- Made the Smooth Decision Categories for dealing with the Peasant Strike, Sanation and Inviting Foreign Motors be available without No Step Dorsum
- Leadership of the Axis now remains with the German Reich when civil war starts
- Fix AI non assigned requested units to naval invasion armies, which could leave them idle wherever they happened to be standing
- Fixed the Wilhelmina idea so it has the correct portrait.
- fixed an effect where French and Japanese Heavy tank chassis icons were in the wrong spot in the tech tree
- Adjusted the Iron Wolf appeasement decisions in Republic of lithuania so it's not as easy to become locked out of the rest of the branch.
- Puppeted Russia tin can now take Pacify the Rim focus even if they have sold Vladivostok, making it possible to progress to the independence state of war focus.
- Fix river supply connections sometimes getting cool boosts to supply flow
- a number of triggers were broken due to translated character names not registering correctly. These take been fixed. This should only affect non-English language players (Russian in particular).
- Removed condition from the Bring Old Trotskyists Back focus to finish players from sometimes getting locked out of the Permanent Revolution section of the Left Opposition focus tree.
- Improved AI weights for Prospecting decisions.
- Baltic AI will no longer refuse Soviet ultimatum on historical due to a major state guaranteeing them.
- Added missing Soviet focuses to 1939 Bookmark
- Focuses and decisions volition now work correctly when checking for a character that has a different proper name spelling in non-english
- Volunteers will no longer be lost when returning
- Russian federation can now properly form the Pan-slavic wedlock
- The AI will no longer cheat and try to use Military Spirits if No Step Back is not enabled
- Stock-still issue where exiled characters didn't return after a successful coup
- Interpret localization cardinal for all grapheme name, not just unit of measurement leaders
- In the tank designer, the acme/default entry in the model choice list is at present the expected one for super heavy, mod and amphibious chassis.
- The tank model displayed in the tech details view is now of the expected tech level.
- Comintern is now dissolved when starting the Soviet civil state of war
- Gear up rare crash where logistics strike targetted consumer whose cached status was invalid
- Fix PREV (etc) keyword when it references a grapheme.
- Super heavy and modern tank designs volition now get a proper default icon when playing with NSB active.
- Missing glyphs for Turkish and Latvian names are now dorsum. Too fixed non-breaking spaces showing up as '?' in French and Russian translations.
- Units in naval transfer volition no longer trigger 'low supply' theater alert
- Poland is no longer able to consummate the April Constitution while being a puppet
- Fallback lines at present piece of work correctly for volunteers
- Yoshiko Kawashima uses correct picture when being a general when having the WTT dlc
- Fixed several issues with Soviet and Russian national spirits in the Russian civil war, such as spirits being added to the wrong side, not providing the intended modifiers or being duplicated.
- Fixed error spam about missing 3d assets for axis tanks
- Fixed issues in Poland and the Baltics where they could annex or puppet a player's state without alarm.
- Fixed exploit by adding some other exploit
- Fixed create_country_leader where the created graphic symbol would have a random name rather than the input one.
- With NSB active, equipment conversion is now possible between any tank designs based on the same chassis. It'southward however non possible to catechumen tanks to self-propelled variants of a college tech level as is possible with NSB inactive.
- Vehicles like tanks will now exist able to draw and refuel during the invasion step while landing
- Ready calculation of num_units and num_battle_plans for unit leaders
- Fix for focuses existence locked for Romanov branch.
- Added extra building slots to certain focuses providing factories or dockyards in the Polish, French and Soviet focus trees.
- Fixed Georgios Kosmidis non becoming the fascist leader in the appropriate Greek issue.
- Decision-making slovakia will now allow poland to bypass either of the Demand Slovakia focuses
- Cag nighttime fighting acronym now correctly capitalized
- gear up some centrolineal supply issues
- Empire of Brazil volition no longer embrace fascism.
- Democratic Germany focuses no longer invite strange subjects to faction, causing subjects to lose subject area condition
- Corgis are non people with a mustache and a necktie.
- Both Australian and New Zealand volunteers National Spirits volition at present reduce required world tension and required divisions to send volunteers.
- Improved triggers for Iberian Pinnacle decisions.
- Stock-still result where Polish regent would exist retired afterwards capitulation.
- Dynamic Modifiers and Weather modifiers now employ to CAS ground set on stats
- Stock-still news of an Anarchist uprising spreading, despite said uprising not having materialized. Anarchists should now no longer be all talk, no action.
- Fixed enquiry exploit
- Corrected pre-SCW division counter values in the preparation phase, to properly reflect the reality of unit counts for each side once the SCW begins.
- Fixed an OOS when starting a MP game afterward returning to menu from another game
- Added back in the option to rename equipment variants of types lacking upgrades like Artillery and Convoys.
- Seek a Defensive Pact with Allies News event no longer has Stalin in it if he is no longer the leader of the Soviet marriage
- Naval spotting speed is no longer scaled past ... naval base repair speed(?), and spotting speed bonuses no longer increase the speed at which you lose a fleet
- Fixed missing portraits in Baltics and Poland when playing without No Stride Back enabled
- The first tank pattern for each specialized office tin can now be modified instead of automatically being saved as a new design.
- Improved AI weights in Lithuanian fascist characters (Voldemaras and Alantas) and added AI weights to Hungarian communist revolutionary (Laszlo Rajk) and then that the AI prioritizes these characters when taking the relevant paths.
- Fixed capitulation progress requirement for Poland's 'Prepare for the Inevitable' branch.
- Soviet ultimatum decisions will no longer be available if the target country is someone else's bailiwick.
- Fixed issue where some focuses would not lead to state of war with the right country if in that location was more than i Soviet Marriage or Stalinist Soviet Spousal relationship didn't exist.
- Fixed issue where Polish Focus 'Demand Lithuania' wouldn't get bypassed when it should've
- Fixed one cause of CTD on starting nudger with bad map setup (primarily the example in certain map mods)
- Fixed scope where we use character scope only when needed, and country scope otherwise
- Stock-still long party name (brusque party name was displayed)
- In civil war, when copying retired characters from target country to the revolter, skip characters that are really active in the revolter country. Avoid having the character in a double country of active and retired at the same time, disruptive most effects and triggers.
- Austria, Kingdom of belgium and Switzerland at present accept correct scripted start stability again
- Stock-still typo in focus Policy of Private Security
- Lev Trotsky at present returns to Soviet Union when completing Render Democracy to the Party.
- Stock-still Placeholder loc in the tutorial in Polish and Portuguese.
- Fixed Command Power tooltip losing the names of advisors affecting information technology when reloading a savegame
- Fixed missing assets for german tanks DLC
1.11.5
Patch ane.11.5 was released on 2022-01-27[5] with the checksum 7e1e.
AI
- Majors volition now ship volunteers to the Spanish Ceremonious War even without La Resistance
- AI will no longer consider enemy lakes to be unsafe
- AI has learned the definition of insanity and volition now attempt to avoid attacking in same place if previous invasion failed
- AI will exist more careful with their attacks if they showtime running out of manpower
- AI at present assigns gratuitous aces to valid existing wings instead of only when creating new wings
- AI is now significantly less likely to release collaboration governments unless they have narrative reasons to do so
UI
- Supply map mode allows normal interactions with naval unit counters and doesn't hide armada windows
- Stock-still transport stats details pages not showing right supply usage
- Fixed UI elements highlighting spurriously when tech template would unlock equipment which isn't included in current DLC contour
- Fixed Regular army and Navy view windows opening on top of each other
- Stock-still shift+thou shortcut for grooming air/navy
- Decision map icons with CP costs no longer overlap unreadably
- Fixed rail upgrade buttons sometimes not being generated. Buttons now line up with rails connecting to naval bases.
- Fixed Railway Gun supply icon never showing upwards and being in the wrong place when information technology did
- Fixed naval unit counters not showing low supply icon
- Naval battle screen now correctly shows admiral portraits
- Stock-still operative map icons non getting frame mask applied
- Updated equipment conversion and transport refitting tooltips to use authentic linguistic communication and include the relevant values and modifiers.
- Hold units command at present applies to all selected units when mixed armies are selected
- Supply bottleneck tooltip should now include undersized ports
Database
- The Race for Deutschland accomplishment will no longer fail if the histrion does not control Luxembourg at the fourth dimension of German surrender (information technology's complicated)
- Non-NSB tanks will now accept their correct fuel usage over again. It was fun while it lasted!
- Brazil should no longer accept admission to non-NSB tanks with NSB agile
Modding
- Added on_capitualtion_immediate on_action. This will exist executed at the very beginning of the capitulation process, where on_capitulation is played in the middle of the process, which can bias the triggers issue.
- Added multiplicative modifier equipment_conversion_ic_cost which reduces conversion IC toll for non-naval equipment edited with the equipment designer (i.eastward. tanks when NSB is active).
- Game will now try to reconcile provinces alleged as coastal without bordering a seazone (and vice versa). Check your error log!
- Invalid buildings (like naval bases in landlocked provinces) in history setup will at present exist ignored and reported in error log.
- Modifiers alleged in advisor graphic symbol entries should now properly utilize and persist between saves
- Made set_character_name also piece of work for unit leaders
- Fixed a CTD when going over the building state cap with off-map buildings
Balance
- Blitzkrieg Theorist advisors now take increased base of operations cost
- Polish talking charmer now reduces maintenance cost for improving relations.
- Backroom Backstabber no longer grants political power factor, and instead grants subverseive activities cost; drift defence factor buffed to 0.25
- Compassionate Gentlemen at present reduce resistance impairment to garrisons in addition to monthly opinion gain
- Ideological Crusader now grants party popularity stability modifier in addition to old effects
- Armaments Organizer now increases supply hub construction -speed- by ten%
- Balance changes for armor and varient units
- Moved High velocity 2 to antitank_4 tech
- Increment mot equipments to 36 for mot AT
- Halved motorised breakthrough and hardness
- Reduced AT gun piercing
- Added missing tungsten cost to mot rocket arty
- Full rebalance of tanks
- Tank weapons at present based on turret weight grade
Stability & Operation
- Stock-still player/ai list not being properly reset when going back to menu, triggering OOS on new games
- Significantly improved game startup fourth dimension
Graphics
- Stock-still naval fort model luminance problem
Bugfix
- Fixed issue where Danzig could get stuck with negative modifier when Smoothen Danzig focuses were getting bypassed.
- When loading a save from a lost ironman game, observer style is loaded and ironman flag should be turned off.
- Stock-still script parser silently ignoring last line of a file if information technology didn't comprise a newline
- Prepare positioning of the Aggrandize Smoothen Intelligence branch when Man the Guns is non agile. Without MtG the focus Aggrandize Polish Intelligence will no longer require the player to complete the (MtG DLC-locked) parent focus Prepare for the Inevitable.
- Added newline at the stop of equipment bonus tooltip
- Fixed George Half-dozen national spirit showing an advisor portrait instead of the regular national spirit portrait.
- Hooked-in several NSB Baltic portraits for generals that were using generic ones.
- Fix AI Queueing more railway upgrades than it intended
- Set up allied task force local supply depict
- fixed a reference to a missing High german armor 3d model (this should not change any 3d assets being displayed, just cleaned upwardly the error log)
- Stock-still issue where Generals, Field Marshals and Admirals were non beingness transfered when annexing through Smooth and Lithuanian monarchist events.
- Made it less likely that The Soviet Marriage partitions Poland with Republic of lithuania if Lithuania is AI, and even less likely if Poland is controlled past the role player.
- Castilian generals should once again be able to properly pick a side when the Civil State of war starts
- Fixed exploit which allowed circumvention of the edifice removal cooldown effective while at war.
- Adapt assignable trait skilled_staffer so field marshals can too proceeds xp in that trait.
- Air Supply now redistributes supply consumption to the hosting airbase.
- Fixed bugs with multiple air supply missions having zero result."
- Soviet focuses will no longer grant tank designs if NSB is not active.
- Soviet focuses requiring certain armor tech will now cheque for the appropriate tech based on NSB being agile or non.
- German focus Danubian Membership volition no longer be bypassed if only one of the countries is gone, a field of study, or allied to Germany. It requires all three countries to fulfill one of those conditions in lodge to get bypassed.
- Fixed supply network sometimes reporting no connection when shortest path traveled through an enemy province
- Added loc to an unlocalized Estonian land flag
- Fixed continous focus exploit which allowed stacking modifiers
- In civil war process, when copying unit leaders, use the clone function rather than recreating the unit leader from template (some unit leaders do non accept template). Also use the character merge mecanism for those copies too if the revolter land receiving those copies already accept the character.
- Fixed crash caused past invalid naval invasion order
- Railway guns should no longer be able to end up in a naval invasion
- Fixed crash caused by invalid province templates in mods during merchandise road computation
- Fixed CTD when playing tutorial videos or opening the ingame browser on DirectX 11
- Stock-still Empire of Brazil existence and then much into Fascism
- Fixed inconsistencies with Dutch Wilhelmina national spirit portrait.
- Fixed logistics strike mission non taking plane number into account correctly
- Soviet focus 'Committee in Exile' focus can now be bypassed if the Civil War is completed
- Modifiers from propaganda campaigns are now properly cleared when Soviet Union capitulates.
- Emilio Mola will no longer be retired after completing the focus The National-Syndicalist Land, he will just drop his state leader roles but volition go along his advisor and unit leader roles.
- Swapped Soviet armored cars I and Ii in the tech tree.
- Communist support threshold to consummate Estonian focus Intermission the Silence has been increased to be less than 5% (instead of less than i%)
- Fixed several character bug with Castilian Falangists in the focus tree. Emilio Mola and Primo de Rivera should be properly handled at present and volition no longer be literally killed in order to allow the other to take over as country leader.
- Capital supply connexion graph will now prioritize shorter ocean routes
- Supply network now considers convoy availability and tries to prioritize throughput over unconditionally avoiding naval connections
- Naval Supply routes now respect blocked region flags.
- Fixed Patagonian lake being considered some sort of flooded plain aberration and prevented players from building nuclear reactors on it.
- Fixed an issue that fabricated it incommunicable for players to progress downwardly the Vichy focus tree because a Petain imposter was in charge
- German Air Innovations two now correctly reduces toll of air doctrines, rather than increasing research speed
- Stock-still some blueprint company ideas not having bonuses shown on equipment stats folio
- Steal blueprints operation no longer gives access to locked out mutual exclude branches
- Taskforces operating in a blocked naval region can depict supply from naval bases in that region
- Characters no longer go traits for other classes of characters from national spirits
- Supply Network (and tooltips) at present correctly gene in building damage when considering throughput
- Issuing a move command to a province the unit of measurement is already fighting in no longer resets combat
- Non-NSB tanks in one case again have their correct reliability (fourscore%) across the board
- Prepare rail structure partial progress not getting saved correctly
- The Turkish investment decisions should now really work
- Gear up British designers focus for baltics not giving right air bonuses
- Prepare crash in any_navy_leader, all_navy_leader, any_army_leader, all_army_leader when there is no general/field marshal or no admiral in a country
- Stalinist mission Decollate the Serpent should now properly kill Trotsky when the player is going opposition.
- Changed the Polish Focus 'Request Autonomous Condition' and so information technology can be bypassed if Poland is more than democratic than a reichsprotectorate or integrated puppet.
- Fix so that Franco tin use Nationalist Infantry Division names in 39
- Fix upgrade costs not being calculated consistently
- Fixed consequence where event for Poland dismissing Republic of lithuania'due south merits to its throne is sent to the wrong country.
- Fixed issue where Poland's Ignacy Moscicki would have the legacy portrait instead of using the new one from NSB.
- Rocket interceptors pilots don't consider themselves also cool for school anymore
- Toggling naval region access settings should no longer make captains panic when they achieve a blocked zone and get stuck in place
- Rumors of TODOs in Soviet Stalinist missions flavour texts turned out to be counter-revolutionary propaganda. There never was any TODOs.
- Fix carrier based fighters sometimes not contributing to combat
- Fixed CTD when renaming a railway gun variant.
1.11.vi
Patch 1.11.6 was released on 2022-02-14[six] with the checksum 630e.
Balance
- Flattened tank chassis IC price, raising earlier chassis by 10-20%, up to no change at later on chassis.
- Transport planes at present price fuel to run.
- Reduced truck damage from logistics strike mission by approx 30%, reduced train damage from logistics strike mission past approx 15%
Modding
- Fixed dynamic modifiers not returning localized keys when supplied
- set_nationality effect will no longer check if the grapheme is 'available' in the target land earlier transferring them
- set_nationality on characters will no longer cause their owning country to reset to their original country on loading savegame. This addresses several CTDs and some unexpected behaviour
Stability & Performance
- Fixed OOS and other subtle issues caused past bad ordering of logistics stockpile in deployment logic
- Fixed CTD with mods that fire leaders without giving AI a proper 7 days notice flow
- Liberal use of diplomatic_relation in script volition not longer slowly corrupt memory, triggering random CTD and OOS
Bugfix
- Fixed CTD when clicking on provinces with no owner (mods only)
i.eleven.7
Patch 1.11.7 was released on 2022-02-17[7] with the checksum 98bf.
Notes
- Added a Career Profile where players can view statistics about their playthrough
- Added promotion for the new DLC Subscription
1.11.viii
Patch 1.11.eight was released on 2022-02-24[eight] with the checksum 334c.
Notes
- Added an option in the settings carte du jour to disable cloud storage backup of your career contour statistics.
- Players that ain most major DLCs should no longer see promotions for the DLC Subscription in the principal menu.
- Fixed potential cloud storage issues for the career contour which could upshot in your statistics not existence backed upwards.
- Fixed a potential desync issue with statistics collection in multiplayer
- Fixed the "Ceremonious wars" stat collection for "Battle for the Bosporus" DLC.
1.11.9
Patch 1.11.9 was released on 2022-03-x[nine] with the checksum 3f99.
UI
- Fixed some DX11 and OpenGL UI elements being ane pixel off by making them incorrectly positioned the aforementioned way DX9 does
Modding
- The game will no longer show an empty "Modify Government" alert when using hidden ideas
Stability & Performance
- Fixed CTD due to AI not being notified when a leader is removed from a land
Bugfix
- Fixed adding or removing divisions to a full general under a align non updating the align's abilities' effects
- Fixed capping of the reliability value to 100% in the Tech Details view
- Fixed a bug where character traits would sometimes duplicate on level up.
- Stock-still Radio II XP toll for the tank designer being college than intended
- Isoroku Yamamoto will no longer have an extra 'I' in his proper noun
- Fixed a rare issue where the Japanese coal liquification focus could fail to add a refinery
- Fixes to French career contour translation
- Fixed typo in the communist party of Yugoslavia
References
- ↑ Forum: No Step Back Out At present! New Checksum bf90, 2021-11-23.
- ↑ Forum: Update 1.xi.ii Live - Checksum 7844, 2021-11-25.
- ↑ Forum: Update ane.eleven.three Alive - Checksum 33b6, 2021-11-xxx.
- ↑ Forum: Update 1.11.4 Alive - Checksum b22c, 2021-12-14.
- ↑ Forum: Barbarossa Patch ane.11.5 - Checksum: 7e1e | Alive | Patch Notes, 2022-01-27.
- ↑ Forum: Barbarossa Patch ane.eleven.6 - Checksum: 630e | Alive | Patch Notes, 2022-02-14.
- ↑ Forum: Barbarossa Patch one.11.7 - Checksum: 98bf | LIVE | Patch Notes, 2022-02-17.
- ↑ Forum: Barbarossa Patch ane.11.viii - Checksum: 334c | LIVE | Patch Notes, 2022-02-24.
- ↑ Forum: Barbarossa Patch 1.11.9 - Checksum: 3f99 | Alive | Patch Notes, 2022-03-ten.
Source: https://hoi4.paradoxwikis.com/Patch_1.11.X
Posted by: lillardseeagentory1982.blogspot.com
0 Response to "What In Fort Night Update Today 11.10.1"
Post a Comment